I dont see a thread for the sequel, so having completed it twice in two days i thought I would start one and share my views on what Ive found.
Given the grand scale of the first one and broad tangent into the depths of the Star Wars universe that the first game brought us, after completing this game it cant help but feel like a huge disapointment how little this game offers us.
The story doesnt really expand beyond what the teasers have offered us in way of nibbles at the story. I wont expand on those here for the spoiler quality, but dont expect to be particularly taken aback by anything that unfolds. Needless to say, I was left very much wanting!
Game play is good, smooth and graphically beautiful. All the familiar things you expect to see are there and developing starkillers skill set is not quite as mundane as its predecessor. Having two light sabres, both of which you can customise to your fighting skill is a really nice touch. Loading times are alot lower as well, simply changing light sabre colour in the first game took a few more minutes than it should have, you can change crystals mid fight and still be back into play before the sweat on your thumbs has had chance to dry!
Achievements are nicely spread if not stupid in some regards, there arent any bosses that encourage the same level of frustration as before. In fact the few bosses you do fight are nicely formulaeic and easily beaten if you just take your time. A nice change over the unrealistically difficult bosses of last time.
We have as usual our double sided ending, light side and dark side. Not alluding to story points, but....sequel! So watch out for that probably next year.
A playthrough time of 5 hours (thats on easy and same again on medium) is possibly the biggest disapointment of the game. Its set in three locations which seem to have been intentionally set on a grand scale to simply stretch the game out. Its a shame that some of the skills you have are limited in effectiveness to maybe one or two specific enemies (if you are lucky!).
What I thought to be a mid level boss turned out to to be the actual end battle and it was needlessly time consuming, with very frustrating check points through it. Checkpoints are much better and as said, the loading time means any stupid mistakes are not quickly forgotten since you are back in play very quickly.
A game which had huge potential falls sadly short of the high mark we gave it, to short, a little to easy and the plot line which grabs our attention but then leaves us hanging with our mouths open wondering why the fuck the credits are roling so soon.
Unless you are a hardcore star wars fan, this one is probably more of a rental. As much a fan as I am, Im regretting the £36 this one cost me given I bought it friday night and here I am saturday night having finished it twice and working full time hours in the mix.
Given the grand scale of the first one and broad tangent into the depths of the Star Wars universe that the first game brought us, after completing this game it cant help but feel like a huge disapointment how little this game offers us.
The story doesnt really expand beyond what the teasers have offered us in way of nibbles at the story. I wont expand on those here for the spoiler quality, but dont expect to be particularly taken aback by anything that unfolds. Needless to say, I was left very much wanting!
Game play is good, smooth and graphically beautiful. All the familiar things you expect to see are there and developing starkillers skill set is not quite as mundane as its predecessor. Having two light sabres, both of which you can customise to your fighting skill is a really nice touch. Loading times are alot lower as well, simply changing light sabre colour in the first game took a few more minutes than it should have, you can change crystals mid fight and still be back into play before the sweat on your thumbs has had chance to dry!
Achievements are nicely spread if not stupid in some regards, there arent any bosses that encourage the same level of frustration as before. In fact the few bosses you do fight are nicely formulaeic and easily beaten if you just take your time. A nice change over the unrealistically difficult bosses of last time.
We have as usual our double sided ending, light side and dark side. Not alluding to story points, but....sequel! So watch out for that probably next year.
A playthrough time of 5 hours (thats on easy and same again on medium) is possibly the biggest disapointment of the game. Its set in three locations which seem to have been intentionally set on a grand scale to simply stretch the game out. Its a shame that some of the skills you have are limited in effectiveness to maybe one or two specific enemies (if you are lucky!).
What I thought to be a mid level boss turned out to to be the actual end battle and it was needlessly time consuming, with very frustrating check points through it. Checkpoints are much better and as said, the loading time means any stupid mistakes are not quickly forgotten since you are back in play very quickly.
A game which had huge potential falls sadly short of the high mark we gave it, to short, a little to easy and the plot line which grabs our attention but then leaves us hanging with our mouths open wondering why the fuck the credits are roling so soon.
Unless you are a hardcore star wars fan, this one is probably more of a rental. As much a fan as I am, Im regretting the £36 this one cost me given I bought it friday night and here I am saturday night having finished it twice and working full time hours in the mix.