Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidence?

Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

What really helped Sony out I believe and why I bought a Playstation back in the day was because of Final Fantasy 7. After that, someone recommeded Resident Evil to me and the Playstation became my main system. I stuck with Sony through the years mostly because of their backwards compatibility and game exclusives.

To me, it's all about the games. If my favorite games are going to be on a certain system. Then I am going toward that system.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Shayd,Microsoft took online gaming and made it organized and fun with xbox live,anyone could have done that......psn is online gaming without the bells and whistles xbox live has and without the price tag. Xbox is glorified for making an impact in the online gaming department no doubt,however their success had alot to do with being at the right place at the right time.

If ps2 released after xbox,which it didnt,then ps2 would be the leader in the online gaming dept or and xbox would be the console with a streamlined service ala psn.

As far as hardware you believe that microsoft did some innovating? Only a few select xbox1 titles looked better than ps2. In the long run ps2 is still selling systems after a decade and being supported with new software.
Xbox1 was another dreamcast but with better games and a bigger library along with a tad bit of a longer life span. Sony did no mimicking,xbox just went to the woodshed looking for more horsepower. They didnt invent technically powerful consoles.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Shayd,Microsoft took online gaming and made it organized and fun with xbox live,anyone could have done that......psn is online gaming without the bells and whistles xbox live has and without the price tag. Xbox is glorified for making an impact in the online gaming department no doubt,however their success had alot to do with being at the right place at the right time.

If ps2 released after xbox,which it didnt,then ps2 would be the leader in the online gaming dept or and xbox would be the console with a streamlined service ala psn.

As far as hardware you believe that microsoft did some innovating? Only a few select xbox1 titles looked better than ps2. In the long run ps2 is still selling systems after a decade and being supported with new software.
Xbox1 was another dreamcast but with better games and a bigger library along with a tad bit of a longer life span. Sony did no mimicking,xbox just went to the woodshed looking for more horsepower. They didnt invent technically powerful consoles.

I think you sort of have a point about Xbox's online gaming,but I don't think that anyone could've done it,because if they could,they would have.

As far as innovation,I agree,Xbox didn't really innovate anything and furthermore,I don't think the system would've been nearly as successful without Xbox Live.

I will disagree with one thing though,almost every title that is on both the Xbox and the PS2 always looks better on Xbox mainly because of what looks to me that Xbox games have a faster frame rate making the action look way smoother.Now that's just what I've noticed with third party titles,but games like Gran Turismo 4 or either God Of War games,look just as good,if not better than any Xbox title.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

PS3.. FTW..
What's the difference between 3,4 and 5 hundred when you are talking about a gaming system? It's nickel and dimes at that point... it's something you use every day..
WHO CARES??
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

I think you sort of have a point about Xbox's online gaming,but I don't think that anyone could've done it,because if they could,they would have.

As far as innovation,I agree,Xbox didn't really innovate anything and furthermore,I don't think the system would've been nearly as successful without Xbox Live.

I will disagree with one thing though,almost every title that is on both the Xbox and the PS2 always looks better on Xbox mainly because of what looks to me that Xbox games have a faster frame rate making the action look way smoother.Now that's just what I've noticed with third party titles,but games like Gran Turismo 4 or either God Of War games,look just as good,if not better than any Xbox title.

I respect your opinions 100% especially since you and Shayd keep these talks civil.

As far as online gaming, I'll have to disagree with you on your statement about "if anyone couldve done it they would have". When ps2 came out there was zero market for online games thanks to dreamcast with their dialup only console that failed miserably.Sony looked into online gaming while developing ps2 with little enthusiasm and effort. Nintendo just straight up doesnt believe in it for some reason cause its huge and they still havent caught a ride on the online wagon.

Xbox came along,a year and 1/2 after ps2 released,and ran with the online games idea. Dont get me wrong god bless the fucking hell outa' them for doing it. But once again timing was great for microsoft and if ps2 was in that position they wouldve done the chore.

With Graphics,you are absolutely correct the mutiplatform games did look and run alittle smoother on xbox. However,for a system that came out 1 1/2 years after the ps2 and was getting all this hype about its tech,the games should have looked quite a bit better, even the exclusives. I'll put GOdof War up to splinter cell or Riddick any day of the week. Riddick looks incredible for a last gen game however after walking 10 steps in that game you had to look at a loading screen for 3 mins.........
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

I respect your opinions 100% especially since you and Shayd keep these talks civil.

As far as online gaming, I'll have to disagree with you on your statement about "if anyone couldve done it they would have". When ps2 came out there was zero market for online games thanks to dreamcast with their dialup only console that failed miserably.Sony looked into online gaming while developing ps2 with little enthusiasm and effort. Nintendo just straight up doesnt believe in it for some reason cause its huge and they still havent caught a ride on the online wagon.

Xbox came along,a year and 1/2 after ps2 released,and ran with the online games idea. Dont get me wrong god bless the fucking hell outa' them for doing it. But once again timing was great for microsoft and if ps2 was in that position they wouldve done the chore.

With Graphics,you are absolutely correct the mutiplatform games did look and run alittle smoother on xbox. However,for a system that came out 1 1/2 years after the ps2 and was getting all this hype about its tech,the games should have looked quite a bit better, even the exclusives. I'll put GOdof War up to splinter cell or Riddick any day of the week. Riddick looks incredible for a last gen game however after walking 10 steps in that game you had to look at a loading screen for 3 mins.........
After rereading my reply and reflecting on what I said,I have to change my opinion and agree with you.It was more about timing than anything else.Here's how I see it all shaking down.

When Xbox created Xbox Live,they knew that there was a slight divide between the PC gamer,most of which play online,and the console gamer,who didn't really care about playing console games online.

Now most of this,I believe,is due to the fact that most PC gamers play either RTS,RPG(MMORPG),and most importantly FPS,primarily online.
with the FPS,most of those guys will say,and even to this day,that they don't like dual analog and would rather play with mouse and keyboard.What Microsoft did was create a network that was the best around for console online gaming,and hope that they could attracts a portion of the hardcore PC gamer.Sony's network pretty much sucked for PS2 and didn't really have a lot of games that were worthy of online support.All they had was SOCOM 1/2 and wasn't Final Fantasy only online?

With such a small lineup of games online for Sony,and with 2 preceding systems that didn't really have that good of a network,Microsoft could learn from both of those system's mistakes and improve on them,so they were in a prime position to strike and promote the systems true strength,it's online network.

The mistakes were already made for Microsoft to correct,they just slid in like a snake in the grass and made online gaming better.If they would have produced Xbox 2 years earlier,Xbox Live wouldn't have been as good as it was when it first came out,and Sony would've probably had the upper hand by making improvements on their own network.So yes,I think you are right on in saying that it was more about timing.

I don't know,but is there much of a difference in either network now,as far as overall quality and reliability?
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

After rereading my reply and reflecting on what I said,I have to change my opinion and agree with you.It was more about timing than anything else.Here's how I see it all shaking down.

When Xbox created Xbox Live,they knew that there was a slight divide between the PC gamer,most of which play online,and the console gamer,who didn't really care about playing console games online.

Now most of this,I believe,is due to the fact that most PC gamers play either RTS,RPG(MMORPG),and most importantly FPS,primarily online.
with the FPS,most of those guys will say,and even to this day,that they don't like dual analog and would rather play with mouse and keyboard.What Microsoft did was create a network that was the best around for console online gaming,and hope that they could attracts a portion of the hardcore PC gamer.Sony's network pretty much sucked for PS2 and didn't really have a lot of games that were worthy of online support.All they had was SOCOM 1/2 and wasn't Final Fantasy only online?

With such a small lineup of games online for Sony,and with 2 preceding systems that didn't really have that good of a network,Microsoft could learn from both of those system's mistakes and improve on them,so they were in a prime position to strike and promote the systems true strength,it's online network.

The mistakes were already made for Microsoft to correct,they just slid in like a snake in the grass and made online gaming better.If they would have produced Xbox 2 years earlier,Xbox Live wouldn't have been as good as it was when it first came out,and Sony would've probably had the upper hand by making improvements on their own network.So yes,I think you are right on in saying that it was more about timing.

I don't know,but is there much of a difference in either network now,as far as overall quality and reliability?

Well said Sir....As far as overall quality and reliabiltiy,I find that the server based technology that sony uses for their online games is alot smoother than the p2p that xbox uses. In Call of duty on 360 if the host were to quit or get disconnected everyone gets fucked outta' the match,god forbid the dude is using DSL cause thats instant cluster fuck. Also using call of duty as an example, there could be crazy lag at the middle or end of a match and everyone gets fucked again.

I noticed with Psn and their tech, it runs alot smoother and more consistent. No exageration,Ive been playing Killzone2 since launch online and Ive never been disconnected once. Also, in the 5,000 matches Ive played between killzone and Call of duty on ps3, I've probably only had 10 matches lag a tad bit but would smooth out and go away and that is no exageration either honest.

The only thing that sucks blue balls,lol,about psn is that there is no private or party chat that you can take into games along with a cool invite system.
Thats not a subtle thing that psn is lacking,thats fucking huge. I'd pay $75 a year for psn if they had those two biggies cause that would complete a online game service that would be up to par with or even better than xboxlive.

Nothing against it, but I dont need new avatar pants and shirts and slick colorful menus. I cant change my avatars underwear when I'm about to pull the pin on a grenade and send into the Helghasts spawn point. As a matter of fact I find xbox live marketplace an unorganized shambles that takes 4 years to navigate. The psn store is nice and organized without all the info blades you gotta back out of which takes forever. Another nice touch is that you can stream and watch a game video off of psn while its downloading at the same time.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

perhaps i'm wrong but Carrefour France spotted the ps3 slim at 299€ .... but they put the picture of old fat ps3

we wait the 1st of September to see what Sony will report about the PS3 Slim
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

For the first time in a while,I totally disagree with you,shayd.First off,to be a stickler,during the first decade of Nintendo's existence,they were producing playing cards and video games weren't even a figment of anyone's imagination,being that the company was founded in the late 1800's.

You're right, I was stupidly referring to their infancy when I meant the infancy of their game division.

Second,I really don't know what games that you think Nintendo made that were the first 3D games on a home console,especially considering that the Intellevision had Tron Solar Sailor,which,albeit,was a very crude 3D game,but 3D nonetheless,and that was years before the first NES system was even plugged into it's first outlet.

Tekken was ported to the PS1 in '95.Killer Instinct wasn't even considered a direct port on the N64 or SNES which might have come out around the same time.

I probably should have defined what a modern 3D game is. Those games are 3D in the sense that the games have characters models that are 3D. However in the truest sense, 3D video games detail worlds the way those characters would be. In technical terms, it means developers choose to render textures, geography, characters, and everything else in the game primarily with 3D polygons, rather than sprites. Sprites are just 2D pictures that simulate what a 3D texture is. The quintessential example of these is the early Duke Nukem games. The enemies in the games were completely constructed using sprites, which, appear 3D, but in the end, you can't go around them, and they always face you. Tron wasn't really 3D at all because the entire "movement" the player experienced in the game was sprite based. Tekken, and to be honest, essentially every similar fighting game (Street Fighter, etc...) have until the Xbox/PS2 era almost exclusive used sprites to create backgrounds and scenery.

The first game that Nintendo created that truly created the 3D console realm was Super Mario 64. That was the first console game that used 3D models to create a world, instead of just a character. The evidence of that was the (at the time) revolutionary addition of the camera system. Outside of a half-assed Virtua-Boy version of Mario, no other game in console history could provide a truly 3D view of the game world. Nintendo built off of that success using Goldeneye, Perfect Dark, Mario Kart, and a number of others. It was Nintendo's prowess on consoles that essentially paved the way for 3D FPS games to become so madly popular, and to a lesser degree, the same is true with 3D racing games.




While Sony created and manufactured it's own hardware with the PS1/2,they even did what earlier hardware designers did and got some major help,in their case from Toshiba and IBM in developing the CPU and processor.So while that may have been innovative from a production standpoint with earlier systems,it's pretty much insignificant in the grand scope of game development.

My point about Sony benefiting from the method of manufactoring is that it is essentially what set the precedent for later consoles (and essentially why Microsoft has had one hell of a bad time with the 360).

I'm also gonna kinda disagree with your statement about Sony being just another company when they came out.

They were part of the next generation of gaming at the time.Genesis and SNES were coming to an end and Sony jumped in at precisely the right time.

Part of Sony's success came from the fact that the Sega Saturn was a nightmare for most if not all developers to design games for,and that's just the technical blunders.Sega also didn't market Saturn worth a shit,mainly because of the redesigning of some of the hardware components.I personally think Sega's main fuck up was promising backwards compatibility on the Saturn and not coming through on that promise.

I will admit, Sony truly wasn't "just another company", because they had a solid history of electronics production. However, the same is not true in regard to video game consoles. The PlayStation was relatively unknown until mid '96 when North America finally started popularizing the console.

What I think everyone has forgotten is the fact that Sony entered the console market essentially as a lark. After watching the NES take off in terms of popularity, Sony actually wanted to get a piece of Nintendo's pie with the SNES, specifically they wanted to build a CD player add-on to the SNES. Initially, Nintendo acquiesced to Sonys proposal, however they ended up flaking on Sony in favor of Phillips, which is what initially spawned the idea of the PS1.


I guess I can't overlook the importance of Nintendo's importance on the video landscape.I remember when I was about 13 and my grandmother and I looked in every store that Christmas for a NES,only to come up short every single time.It's popularity rivaled that of the Cabbage Patch Kids dolls,I think it was Christmas of '83.

So while Nintendo does have a major role in the evolution of today's gaming,there are still predecessors to it that Nintendo owes a lot to.

Now don't get me wrong, I'm not trying to say that Sony hasn't been a player in the long run, because they have. I'm also not ignoring the fact that Nintendo did in fact build the majority of their empire off of the initial work of other people and companies, some of whom performed their work decades before. However, the impact of Nintendo's work specifically in the modern gaming world is pretty close to impossible to ignore, if only for the presence of true 3D gaming.

Shayd,Microsoft took online gaming and made it organized and fun with xbox live,anyone could have done that......psn is online gaming without the bells and whistles xbox live has and without the price tag. Xbox is glorified for making an impact in the online gaming department no doubt,however their success had alot to do with being at the right place at the right time.

If ps2 released after xbox,which it didnt,then ps2 would be the leader in the online gaming dept or and xbox would be the console with a streamlined service ala psn.

For me, that begs the question, why didn't they? The answer is pretty simple: the other companies really didn't know what they were doing. The Dreamcast was the first true push into online connectivity, but that failed, and hard because 1. It ran primarily on a 56k dial-up connection which had connection issues, latency issues, and the like, and 2. The console treated the connection as an pseudo-virtual machine, meaning the system was slow for the time, and was all around a poor effort, and little more than a means for Sega to sell stuff.

The PS2 did indeed launch before the Xbox (PS2 launched in 2000, the Xbox in 2001), and was built from the get go to enable online connectivity, every PS2 that's ever been built has had a built in Ethernet port. Sony struggled pretty mightily with that, for almost the exact same reason as the Dreamcast, and it wasn't until around 2004 that online connectivity was anywhere near a working feature. Microsoft had been looking into online connectivity all the way back to the Nintendo 64, and there are records of Microsoft attempting to build a very primitive version of Xbox Live for the Dreamcast, but that's about the time that they decided to make a console of their own.

As far as hardware you believe that microsoft did some innovating? Only a few select xbox1 titles looked better than ps2. In the long run ps2 is still selling systems after a decade and being supported with new software.
Xbox1 was another dreamcast but with better games and a bigger library along with a tad bit of a longer life span. Sony did no mimicking,xbox just went to the woodshed looking for more horsepower. They didnt invent technically powerful consoles.

Now we're getting somewhere! :)

In terms of sheer hardware, Microsoft did very little innovation with the first generation of the Xbox. But the reason why they have the primary role in modern online play is because they by far developed the most efficient and functional system. The only reason (besides the rise in the number of Broadband connections) that online play is even relevant right now is because Microsoft built a tremendiously solid system to play on. Up until the original Xbox, all previous consoles, (including the PS2) tried to provide hardware support of online play through small, specialized caches of memory, which were often too small to support even the most rudimentary form of online interaction. Microsoft since the beginning has designed Live to make use of a larger hard-drive to support interaction, instead of the smaller cache. They also had the better idea to support a bigger built in hard-drive as opposed to using 8-16MB memory cards, a move that Sony has mimicked with the PS3.

In terms of graphics, and I'm trying to be as nice as I can here, the PS2 in general really didn't compare well to the Xbox. There were obvious exceptions to that, but by in large, it's pretty universally recognized that the Xbox looked better.

I respect your opinions 100% especially since you and Shayd keep these talks civil.

And I appreciate that, as well as your and Zells open-mindedness towards the discussion. I sincerely hope that I don't ever come off harshly talking about this stuff, because I genuinely value all of the opinions in here as worthwhile, (except for maybe the "ZOMG PS3 RULEZ or 360 TOTALLY KICKS ASS" sentiments :1orglaugh). After all, it's just video games :)

As far as online gaming, I'll have to disagree with you on your statement about "if anyone couldve done it they would have". When ps2 came out there was zero market for online games thanks to dreamcast with their dialup only console that failed miserably.Sony looked into online gaming while developing ps2 with little enthusiasm and effort. Nintendo just straight up doesnt believe in it for some reason cause its huge and they still havent caught a ride on the online wagon.

Xbox came along,a year and 1/2 after ps2 released,and ran with the online games idea. Dont get me wrong god bless the fucking hell outa' them for doing it. But once again timing was great for microsoft and if ps2 was in that position they wouldve done the chore.

But see the problem is that Sony was developing online functionality at almost the exact same time as Microsoft, only Sony had already announced a new system. The zero-market issue doesn't really hold any water because Sony had the benefit of knowing that a huge chunk of the population was upgrading to Broadband connections (specifically DSL). Nintendo only really recently with the Wii has even acknowledged online functionality, but then again, perhaps that's because the Gamecube was essentially a multiplayer console first, and a single player second (at least that's how I seem to think of it). And to add to that, Sony even today hasn't gotten close to the efficiency or functionality of Live, so there's really no reason to believe that Sony would have the upper hand in an alternate scenario.

With Graphics,you are absolutely correct the mutiplatform games did look and run alittle smoother on xbox. However,for a system that came out 1 1/2 years after the ps2 and was getting all this hype about its tech,the games should have looked quite a bit better, even the exclusives. I'll put GOdof War up to splinter cell or Riddick any day of the week. Riddick looks incredible for a last gen game however after walking 10 steps in that game you had to look at a loading screen for 3 mins.........

Not to rain on the parade, but that same argument could pretty much be applied regarding the PS3 versus the 360. The PS3 had another year to get ahead, and has still outside of maybe 5 games failed to visually beat the 360.

After rereading my reply and reflecting on what I said,I have to change my opinion and agree with you.It was more about timing than anything else.Here's how I see it all shaking down.

When Xbox created Xbox Live,they knew that there was a slight divide between the PC gamer,most of which play online,and the console gamer,who didn't really care about playing console games online.

Now most of this,I believe,is due to the fact that most PC gamers play either RTS,RPG(MMORPG),and most importantly FPS,primarily online.
with the FPS,most of those guys will say,and even to this day,that they don't like dual analog and would rather play with mouse and keyboard.What Microsoft did was create a network that was the best around for console online gaming,and hope that they could attracts a portion of the hardcore PC gamer.Sony's network pretty much sucked for PS2 and didn't really have a lot of games that were worthy of online support.All they had was SOCOM 1/2 and wasn't Final Fantasy only online?

With such a small lineup of games online for Sony,and with 2 preceding systems that didn't really have that good of a network,Microsoft could learn from both of those system's mistakes and improve on them,so they were in a prime position to strike and promote the systems true strength,it's online network.

The mistakes were already made for Microsoft to correct,they just slid in like a snake in the grass and made online gaming better.If they would have produced Xbox 2 years earlier,Xbox Live wouldn't have been as good as it was when it first came out,and Sony would've probably had the upper hand by making improvements on their own network.So yes,I think you are right on in saying that it was more about timing.

I don't know,but is there much of a difference in either network now,as far as overall quality and reliability?

While I'd tend to agree Microsoft tried to corner the PC gamer, that doesn't really explain why 4 of the top 5 games on Live on the original Xbox were sports games. Also, in terms of Microsoft learning from the mistakes of other, I'm not sure that can really be said, as the PS2s failings were not widely established by the time Live launched, and saying that Microsoft learned from Segas failings is like saying the American economy has been bad the past year or so; that is, it's true, but it's broad enough to really be insignificant.

Well said Sir....As far as overall quality and reliabiltiy,I find that the server based technology that sony uses for their online games is alot smoother than the p2p that xbox uses. In Call of duty on 360 if the host were to quit or get disconnected everyone gets fucked outta' the match,god forbid the dude is using DSL cause thats instant cluster fuck. Also using call of duty as an example, there could be crazy lag at the middle or end of a match and everyone gets fucked again.

I have to admit, it's pretty much my fault, but for the record Live doesn't use P2P. I tried to be careful what I wrote about the technologies earlier, and I'm fairly certain I chose my word poorly. What I was trying to say is that Live is sort of a "pseudo-P2P" in that it deals with each player uniquely, where many online PC games process player info in large clumps from individual servers. Both Live and PsN are server based. Live is pretty widely recognized as a superior service for its efficiencies. Technically speaking, the reason why quitters on the 360 end up ending the game is the decision of Microsoft. All but EA games run on Microsofts servers in Washington, and they've essentially dictated that's the way devs should be building online games. Sony on the other hand has been particularly inept at providing help to devs for online standards, which is pretty much why the PsN has the most variety in terms of how online play is handled, and also the biggest reason why the system is kinda faulty still.

Nothing against it, but I dont need new avatar pants and shirts and slick colorful menus. I cant change my avatars underwear when I'm about to pull the pin on a grenade and send into the Helghasts spawn point. As a matter of fact I find xbox live marketplace an unorganized shambles that takes 4 years to navigate. The psn store is nice and organized without all the info blades you gotta back out of which takes forever. Another nice touch is that you can stream and watch a game video off of psn while its downloading at the same time.

That's sort of funny because everything I've gathered seems to indicate that the PsN is the less intuitive and interactive of the two. But to be honest, I can appreciate your point of view here, as that kind of stuff to me is pretty much a personal call.

And now that I've read through that entire post, I kinda get the feeling that I came off as some psycho fan boy. If I did, I apologize, as truly I am not, and trust me when I say I've got issues with Microsoft and their system(s) as well. :mad:
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Shayd,I love your latest post cause that leads me to an interesting bit of info I would like to share with you guys for your input.1st in terms of side by side graphics in the multiplatform games this gen,ps3 vs. 360 games are alot alike, however read my info/story I'd like to share. As far as ps3 vs. 360 exclusives goes,ps3 shits all over 360 in terms of the "WHOLE" visual/physics package. I'm not just talking pretty,shiny games.

My recent 360 and ps3 experience w/ madden10. So I'm digging into madden10 360 and I noticed I had to make many calibrations on my HDTV for this game.40" samsung LCD 550. Before calibrations the game looked jaggy,aliased,too sharp and bright.

Long story short,I couldnt win no matter what to get a good picture with this game.I tried everything from the default display settings on the 360,3 diff. HDMI cables etc. In the end I had to jack up the brightness on my TV cause you couldnt tell the players apart with white jerseys against colored jerseys. It was a tad bit better when I set it to 720p instead of 1080p.For the record most other games run/look fine on this tv with the same settings I prefer based on enviroment and my vision but there has been issues.

Fuck it,traded it in and yes took a $$ hit on getting the ps3 version.
Ps3 madden ran and looked fine on the TV settings I use for all my other ps3 games. My ps3 library is more extensive than 360 at the moment. I had madden running in 1080p with all the ps3 bells and whistles in the display options for HDMI full range etc.

Other subtle things I noticed that are starting to make or break my preference in system....The 360 controller is garbage,enough said. The analog sticks are stiff and dont respond for shit,the thing is like a boat in size and weight. The ps3's sticks are loose and very responsive with so much more range.With fightnight and NHL,games that rely on heavy use of the sticks,you can throw hooks and do wrist shots with the ps3 controller like the game was meant to play.On the 360 it seems like the sticks dont respond like the game is made cause when you roll the stick or put it in the corners for hooks/shots etc it feels limited/unresponsive.

Another thing is the way the menus,messaging while in a game and play selection kinda stuff is slow as a turtle with 360. When I made my way to madden on ps3, I noticed that when you select plays or choose your defensive guys etc you can do it at a much quicker pace. If the play clock is low and you need to select something different in a hurry you can get there on ps3 but on 360 forget it. With the way the thing responds to your actions,the game is over by the time you back out of the 4-3 defense and choose another formation w/ another play. Also, you cant type a 5 word messg. while pausing a game with the 360 dashboard,it takes forever to get to the letters and type. Ps3 messging interface is better in all aspects anyway not only being able to type quick in any situation.

All this shit is nothing new either,its been going on since launch with every game,every madden,every dashboard update etc. My understanding is with the recent dashboard update they were focusing on making the response of all that stuff quicker. I'm hearing that after the update alot of people are "????????".

My take,360 is not a good piece of hardware. The console is always breaking,the only wireless headset available is notorious for being shit,the most important aspect of any system is garbage,the controller. And I think after my experience and that of others that the thing doesnt display games right.This thing with the controller and system being slow to pick plays,back out of menus,messaging etc is a big deal to me,just my opinion. You'd be surprised what a difference that makes in madden when you're trying to multi-task in a hurry and it relys on the quickness of the selections. And with these facts its even more rediculous that people bitch about the ps3 being $100 dollars more expensive. Bluray player,free psn,internet explorer etc.......................
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Wii :D
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

.............built in wi-fi w/no $100 adapter to buy if you want 360 wireless,free playstation home,better overall game connections and minimal lagging issues,every system with a pre-installed hardrive,every system w/ an HDMI output.............only $100 more than 360 for all that and people have been crying since launch????????? Im convinced that being the first system out of the gate in a new generation brainwashes people...LOLLLLL

All seriousness Im making myself into a microsoft/xbox hater with my opinions. Fact is,I had a ps2 when that launched and got an xbox1 when that came out and I had my 360 reserved 6 months in advance no exageration when they started doing the preorders. I love microsoft,however I express really biased opinions about things of all nature,not just gaming, when I think I spend my hard earned money on shit that either breaks,isnt working right or I'm just not happy with the quality. Unfortunately it was a delayed reaction but xbox is all of the above....
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

I've been waiting for a price cut for over a year. So I'm looking forward to seeing what is going to happen tomorrow evening. Apparrently according to T3 there will be a press announcment from Sony tomorrow Tuesday 18th at 6pm GMT. It could be just for a price cut but it could also be for a new slimmed down version of the PS3 with a 160GB hard drive.

So no doubt it will be all over the tech press in the next day or so. T3 has also made artists impressions of what they think it may look like. Check it out:

http://www.t3.com/feature/sony-ps3-and-microsoft-xbox-360-rumoured-for-imminent-price-cuts
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Shayd,I love your latest post cause that leads me to an interesting bit of info I would like to share with you guys for your input.1st in terms of side by side graphics in the multiplatform games this gen,ps3 vs. 360 games are alot alike, however read my info/story I'd like to share. As far as ps3 vs. 360 exclusives goes,ps3 shits all over 360 in terms of the "WHOLE" visual/physics package. I'm not just talking pretty,shiny games.

My recent 360 and ps3 experience w/ madden10. So I'm digging into madden10 360 and I noticed I had to make many calibrations on my HDTV for this game.40" samsung LCD 550. Before calibrations the game looked jaggy,aliased,too sharp and bright.

Long story short,I couldnt win no matter what to get a good picture with this game.I tried everything from the default display settings on the 360,3 diff. HDMI cables etc. In the end I had to jack up the brightness on my TV cause you couldnt tell the players apart with white jerseys against colored jerseys. It was a tad bit better when I set it to 720p instead of 1080p.For the record most other games run/look fine on this tv with the same settings I prefer based on enviroment and my vision but there has been issues.

Fuck it,traded it in and yes took a $$ hit on getting the ps3 version.
Ps3 madden ran and looked fine on the TV settings I use for all my other ps3 games. My ps3 library is more extensive than 360 at the moment. I had madden running in 1080p with all the ps3 bells and whistles in the display options for HDMI full range etc.

Other subtle things I noticed that are starting to make or break my preference in system....The 360 controller is garbage,enough said. The analog sticks are stiff and dont respond for shit,the thing is like a boat in size and weight. The ps3's sticks are loose and very responsive with so much more range.With fightnight and NHL,games that rely on heavy use of the sticks,you can throw hooks and do wrist shots with the ps3 controller like the game was meant to play.On the 360 it seems like the sticks dont respond like the game is made cause when you roll the stick or put it in the corners for hooks/shots etc it feels limited/unresponsive.

Another thing is the way the menus,messaging while in a game and play selection kinda stuff is slow as a turtle with 360. When I made my way to madden on ps3, I noticed that when you select plays or choose your defensive guys etc you can do it at a much quicker pace. If the play clock is low and you need to select something different in a hurry you can get there on ps3 but on 360 forget it. With the way the thing responds to your actions,the game is over by the time you back out of the 4-3 defense and choose another formation w/ another play. Also, you cant type a 5 word messg. while pausing a game with the 360 dashboard,it takes forever to get to the letters and type. Ps3 messging interface is better in all aspects anyway not only being able to type quick in any situation.

All this shit is nothing new either,its been going on since launch with every game,every madden,every dashboard update etc. My understanding is with the recent dashboard update they were focusing on making the response of all that stuff quicker. I'm hearing that after the update alot of people are "????????".

My take,360 is not a good piece of hardware. The console is always breaking,the only wireless headset available is notorious for being shit,the most important aspect of any system is garbage,the controller. And I think after my experience and that of others that the thing doesnt display games right.This thing with the controller and system being slow to pick plays,back out of menus,messaging etc is a big deal to me,just my opinion. You'd be surprised what a difference that makes in madden when you're trying to multi-task in a hurry and it relys on the quickness of the selections. And with these facts its even more rediculous that people bitch about the ps3 being $100 dollars more expensive. Bluray player,free psn,internet explorer etc.......................

Yeah, I've heard at length about the HD picture issues with the 360. I've never heard anything definitive about it, but I have my own theories, most prevalent among them that developers aren't doing a very good job of developing HD games outside of I'd say the top 10 games on the system.

.............built in wi-fi w/no $100 adapter to buy if you want 360 wireless,free playstation home,better overall game connections and minimal lagging issues,every system with a pre-installed hardrive,every system w/ an HDMI output.............only $100 more than 360 for all that and people have been crying since launch????????? Im convinced that being the first system out of the gate in a new generation brainwashes people...LOLLLLL

All seriousness Im making myself into a microsoft/xbox hater with my opinions. Fact is,I had a ps2 when that launched and got an xbox1 when that came out and I had my 360 reserved 6 months in advance no exageration when they started doing the preorders. I love microsoft,however I express really biased opinions about things of all nature,not just gaming, when I think I spend my hard earned money on shit that either breaks,isnt working right or I'm just not happy with the quality. Unfortunately it was a delayed reaction but xbox is all of the above....

Here's the thing I still don't get. I've literally never heard of anyone playing PsN who claims its anywhere close to minimal latency. My experience with latency was extremely bad on the PS3, but I will say that I still enjoyed the games I played. 360 certainly has it's moments for me, especially with NHL 09, but it comes nowhere close to rivaling the PsN latency issues. In my experience a great deal of the issues with Live are router related, which is exacerbated by the general lack of dedicated servers. PsN on the other hand seems to generally be the cause of the bulk of the latency and ping issues with online gaming on the PS3.

Not necessarily in response to you, but just in general, while I personally feel Live should be free, at this point you're getting what you're paying for, as Live has pretty much not only enabled gaming, but by years end will feature social networking sites as native extensions of the sites, and a full 1080p, 5.1 surround, on-demand, worldwide video streaming service, which Sony hasn't even had rumored yet. I also find it peculiar that non-US residents can't get access to Sony's video marketplace, but that's more of a personal statement.

Just to make sure I wasn't completely crazy, I actually wanted to see how the two compared in my household, as well as for my nephew who lives up in Sacramento. Here's what I found:

Latency:

Xbox 360:
Me - roughly 24 milliseconds
Nephew - roughly 33 milliseconds.

Playstation 3:
Me - roughly 65 milliseconds
Newphew roughly 44 milliseconds.

Ping:

Xbox 360
Me: 20 out of 20
Newphew: 19 out of 20

Playstation 3
Me: 16 out of 20
Newphew: 12 out of 20

Upload:
Me- 30 Mbps
Nephew - 11 Mbps


Now I'm perfectly willing to accept that we could be outliers in the grand scheme of things, but those are some pretty damning numbers for either the PS3 or PsN or both.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Yeah, I've heard at length about the HD picture issues with the 360. I've never heard anything definitive about it, but I have my own theories, most prevalent among them that developers aren't doing a very good job of developing HD games outside of I'd say the top 10 games on the system.



Here's the thing I still don't get. I've literally never heard of anyone playing PsN who claims its anywhere close to minimal latency. My experience with latency was extremely bad on the PS3, but I will say that I still enjoyed the games I played. 360 certainly has it's moments for me, especially with NHL 09, but it comes nowhere close to rivaling the PsN latency issues. In my experience a great deal of the issues with Live are router related, which is exacerbated by the general lack of dedicated servers. PsN on the other hand seems to generally be the cause of the bulk of the latency and ping issues with online gaming on the PS3.

Not necessarily in response to you, but just in general, while I personally feel Live should be free, at this point you're getting what you're paying for, as Live has pretty much not only enabled gaming, but by years end will feature social networking sites as native extensions of the sites, and a full 1080p, 5.1 surround, on-demand, worldwide video streaming service, which Sony hasn't even had rumored yet. I also find it peculiar that non-US residents can't get access to Sony's video marketplace, but that's more of a personal statement.

Just to make sure I wasn't completely crazy, I actually wanted to see how the two compared in my household, as well as for my nephew who lives up in Sacramento. Here's what I found:

Latency:

Xbox 360:
Me - roughly 24 milliseconds
Nephew - roughly 33 milliseconds.

Playstation 3:
Me - roughly 65 milliseconds
Newphew roughly 44 milliseconds.

Ping:

Xbox 360
Me: 20 out of 20
Newphew: 19 out of 20

Playstation 3
Me: 16 out of 20
Newphew: 12 out of 20

Upload:
Me- 30 Mbps
Nephew - 11 Mbps


Now I'm perfectly willing to accept that we could be outliers in the grand scheme of things, but those are some pretty damning numbers for either the PS3 or PsN or both.

You see how my grammar is like a 5 yr old Shayd,lol, that said I need that stuff in lamens terms no doubt. Are you saying that you havent heard of or experienced anything yourself as far as the messaging,play picking/character selections etc lag on the 360??? Theres no doubt its there,I'm experincing it first hand. Like I said its nothing new,its been going on forever with 360 games.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

[.....]

...Bluray player,free psn,internet explorer etc.......................

i agree on everything.... but Blueray is IMHO useless.. Mainly because
people in my country still uses normal DVDs for both rented movies and games and also for use with DVD recorders..... ( using empty normal common DVDs)

By the way you can find
in my country a cheap Bluray player even in the crappiest Mall here
(150 euro € )

Moreover onto 360 the normal DVD is enough for games
and also nowadays the compressed data onto DVD games are more than enough to store the maps, the scripts, the IA etc etc......

my 2 cents
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

You see how my grammar is like a 5 yr old Shayd,lol, that said I need that stuff in lamens terms no doubt.

Just an aside, boy was my spelling ever insufferable in my last post. For the record it's NEPHEW not "Newphew". :1orglaugh

But more to the point, Latency with online gaming is essentially what causes what we call "lag". When all of the player in a game connect to a server, there is a certain amount of delay in sending the information to the different clients (players) due to different connection speeds, varying geographic distance from the server etc... The lower the latency (in milliseconds), the faster the information is being sent to your system, which results in a smoother game, and less "lag". According to the most recent standards, there is a slight increase in "lag" for approximately every 35 milliseconds the information is delayed. In most cases, it's not a big deal, but in larger number can be. Ping is essentially a way to measure how far (stop-wise) information has to travel, as well as if any of that information is lost in the process. Information, when sent over TCP/IP (the protocol for sending information over an Internet connection that both networks use) is sent in what are called "packets", which are essentially broken up pieces of data. In terms of ping, you want less data loss, (the x/20 number is the packets that were successfully received), and when you start dropping information, there's noticeable lag, and eventually the packet loss leads to dropped connections.

Just to verify, I tried again last night at my house:

360:

Latency: 21 milliseconds

Ping: 20/20

PS3:

Latency: 134 milliseconds

Ping: 16 out of 20

Upload speed was the same.


And I was dropped from about 6 different games before giving up.


Are you saying that you havent heard of or experienced anything yourself as far as the messaging,play picking/character selections etc lag on the 360??? Theres no doubt its there,I'm experincing it first hand. Like I said its nothing new,its been going on forever with 360 games.

Oh no, not at all. I'd have to be either an complete idiot, or some brainwashed 360 fan to believe Live doesn't have those problems, because it does, and it doesn't take much to see it. But my point is that I've personally experienced fewer of those issues on Live than on PsN, and the gap between occurrences on each system is pretty wide.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Shayd,whats your take on people opening ports on their routers for "better connection" while playing games. I tried it briefly when NHL09 came out only because I was planning on upgrading my router soon after that. Overall I'm not too hip on messing with routers,firewalls,ports etc so I figured trying it would be short-term so what the heck. Anyway,after opening ports the proper way,consulted a friend who does these kinda things for a living,I didnt see much difference. I hear mixed opinions about it too. Some people say the games run off-the-hook and others say they cant see any difference. Ive heard about a case where spyware and viruses got onto a network easier due to these open ports.

To me,and I could be wrong,if the person you are playing against has a very poor connection and there would be a ton of lag in normal circumstances than how much smoother could said game run with open ports????

Take it away my friend...........lol
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

Shayd,whats your take on people opening ports on their routers for "better connection" while playing games. I tried it briefly when NHL09 came out only because I was planning on upgrading my router soon after that. Overall I'm not too hip on messing with routers,firewalls,ports etc so I figured trying it would be short-term so what the heck. Anyway,after opening ports the proper way,consulted a friend who does these kinda things for a living,I didnt see much difference. I hear mixed opinions about it too. Some people say the games run off-the-hook and others say they cant see any difference. Ive heard about a case where spyware and viruses got onto a network easier due to these open ports.

To me,and I could be wrong,if the person you are playing against has a very poor connection and there would be a ton of lag in normal circumstances than how much smoother could said game run with open ports????

Take it away my friend...........lol

For gaming it's pretty much a wash. Port forwarding is more helpful with other computers on a network because it essentially allows them to connect pseudo independent of one another. For gaming however, this isn't true, as neither the PS3 or the 360 handle port forwarding (or the benefits specifically) the way that a normal computer would. For my money, it's just not worth much.
 
Re: Ps3 slim and price cut rumors running rampant.....madden in 2 weeks....coincidenc

For gaming it's pretty much a wash. Port forwarding is more helpful with other computers on a network because it essentially allows them to connect pseudo independent of one another. For gaming however, this isn't true, as neither the PS3 or the 360 handle port forwarding (or the benefits specifically) the way that a normal computer would. For my money, it's just not worth much.

The people quoting positive responses within all the mixed reviews are probably just all psyched they figured out how to open the ports and it seems like its running faster,but ran good to begin with,or the servers arent clogged at the time of their experiment so it would be running faster for anyone...
 
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