Why did the Sega Dreamcast fail?

So what do you guy think?I was sitting here the other day just wondering about this.Dreamcast had a lot of titles and pretty good ones too and online game play before PS2, so what happened.
My personal opinion of why they stopped selling is one simple reason:the controller.It was a huge piece of shit that was really uncomfortable and not very easy to get use to.Now one can make the arguement that X-Box's controller was pretty much the same,but the difference is that X-Box upped the ante with better graphic where as the Dreamcast had pretty much the same graphics as PS2 exept it was a faster unit.
Anyway what do you guys think?
 

dave_rhino

Closed Account
The majority of people who owned a dreamcast all say it was a good machine.

I think it was most likely all down to the games. There were loads, but a huge percentage were shit.

If they had put more effort into getting good titles onto it, it would of been great.

It's still better than the original x-box :2 cents:
 
Sega overstepped their boundaries. They pretty much allowed anyone and their grandmother to develop, which caused a massive influx of new titles, with only four or five of them having good quality to them. That and the hardware was pretty expensive for Sega to maintain at the time, and couple that with the fact that Sega's software was rising in total sales compared to their machine itself, and they just decided to focus on game development alone.
 
The majority of people who owned a dreamcast all say it was a good machine.

I think it was most likely all down to the games. There were loads, but a huge percentage were shit.

If they had put more effort into getting good titles onto it, it would of been great.

It's still better than the original x-box :2 cents:

I think this could be said about all systems.If you think about it,no fewer than 70% of the games are not very good or at least worth more than a rental.Maybe you guys are different but I don't think people have more than 50 games per system that they own.There are very few games that I will buy brand spanking new.I find it more economical to sift through the used game section.
 

maildude

Postal Paranoiac
Sega was just staying consistent. They've failed at everything. Inevitably they ended up just producing games. BTW...I like your av--the Anima aeon from FFX.:thumbsup:
 
Sega was just staying consistent. They've failed at everything. Inevitably they ended up just producing games. BTW...I like your av--the Anima aeon from FFX.:thumbsup:

Well I wouldn't say sega failed at every thing,remember Genesis?

Does anyone else not feel that the controller was a bit ridiculous?It was cool for the NFL2k games with the LCD memory card,but the cards in general sucked ass.for all of the sports games,almost the entire card's memory was used.

BTW,thanks.
 

Phaeton

Banned
The Dreamcast used a Yamaha GD-ROM that could play 1.2 GB discs. When Sony announced that the PS2 would be a DVD player, Sega had already lost. And by the time Dreamcast was released, many PS1 user had modded their consoles to play burned games and where Sony supporters (I was, PS1 is the only console I have with over 100 games)
 
The Dreamcast used a Yamaha GD-ROM that could play 1.2 GB discs. When Sony announced that the PS2 would be a DVD player, Sega had already lost. And by the time Dreamcast was released, many PS1 user had modded their consoles to play burned games and where Sony supporters (I was, PS1 is the only console I have with over 100 games)

Yeah,I forgot that Sega didn't put a DVD player in their system.Big mistake on their part.I remember when the Saturn was about to come out,they promised that It would be backwards compatible with Genesis and 32X games,months before the system was released.When my friend told me he bought a Saturn I said cool,we'll be able to play Genesis games too.when he told me that the cartridge slot was only for memory cards,I didn't believe him until I went over to his house to play it and sure as shit,he was right.I guess that was the beginning for the long line of mistakes by Sega.
 
Really, the PS1 was the doom of the Dreamcast more than the PS2. People just didn't want to throw away all there games.

I still plug in my Dreamcast to play my $10 disc of Genesis games -- Vectorman rules.
 

Legzman

what the fuck you lookin at?
Lots of games most were shit. Best game they had was hydro thunder. Only game I really enjoyed on that system anyway. Like everyone above said. They overloaded their software support with shit!
 
The Dreamcast just wasn't selling. It's a shame because it was a good system but Sega couldn't get rid of the bad taste of the Saturn quick enough. I don't know if you noticed but towards the end the boxes didn't say Sega Dreamcast anymore. They just said Dreamcast. I work for Toys R Us' video game dept. and get talk to the representatives every month. Anyway the Sega rep was telling me that Sega had decided to drop the name Sega from the box because they felt that if people didn't see the name Sega then they would buy the system. It just wasn't quick enough and Sega decided to stop making systems all together. Who knows where Sega would be if they kept going. They added online gaming to their system before Microsoft and Sony.
 
Sega couldn't get rid of the bad taste of the Saturn quick enough. I don't know if you noticed but towards the end the boxes didn't say Sega Dreamcast anymore. They just said Dreamcast. I work for Toys R Us' video game dept. and get talk to the representatives every month. Anyway the Sega rep was telling me that Sega had decided to drop the name Sega from the box because they felt that if people didn't see the name Sega then they would buy the system. .

Ha! I didn't realize they took the "Sega" name off the boxes.

My cousin bought a Dreamcast when it came out a he bought mostly the sports games.All of them were really good games.The basketball was probably one of the best b-ball games ever(2k1).Only other games I played were that dumb ass Crazy Taxi and that rollerblading graphitti game,can't remember the name,so I can't really address if most of the games were shit.I did here the Phantasy Star Online was pretty damn good though.
 
The problem they had was really simple : They lost the trust of game developers and gamers with the saturn fiasco . So when the dreamcast came out a lot of people weren't interested in taking the same risk and end up with a disapointment like with the sega saturn . And also one very important thing that can make or break a console , they didn't have easports games .
 

Legzman

what the fuck you lookin at?
EA has been fucking up a lot lately! As for the dreamcast it was a good machine, but failed like saturn and for different reasons. Sega was at their prime with the genisis and master systems!
 
The problem they had was really simple : They lost the trust of game developers and gamers with the saturn fiasco . So when the dreamcast came out a lot of people weren't interested in taking the same risk and end up with a disapointment like with the sega saturn . And also one very important thing that can make or break a console , they didn't have easports games .

Sega's fooball wasn't as good as EA's but the hockey and b-ball was way better than what EA had out at the time,so I dissagree about the whole EA angle.

EA has been fucking up a lot lately! As for the dreamcast it was a good machine, but failed like saturn and for different reasons. Sega was at their prime with the genisis and master systems!

Genisis yes,Master System no.It wasn't even a competition between the NES and Sega Master System.I only knew of like three people who had that thing back in the day.
 

Torre82

Moderator \ Jannie
Staff member
Lots of games most were shit. Best game they had was hydro thunder. Only game I really enjoyed on that system anyway. Like everyone above said. They overloaded their software support with shit!

Hydro Thunder was a perfect port of an awful game. The naomi arcade hardware was pretty much the exact same thing as a dreamcast but with faster disc/hard disk access and much more memory.

The problem they had was really simple : They lost the trust of game developers and gamers with the saturn fiasco . So when the dreamcast came out a lot of people weren't interested in taking the same risk and end up with a disapointment like with the sega saturn . And also one very important thing that can make or break a console , they didn't have easports games .

Sega's history pretty much lends itself to failure.

My take on the entire history up to dreamcast's failure:

SNES vs Genesis:

The super nintendo was an exceptionally slow system that cost an arm and a leg to maintain a decent software library. Nintendo always screws themself royally with their hardware and storage decisions, even to this day. The SNES could output a higher color palette so the screen was always vivid.. but in the european market the PAL conversion always killed the framerate even further because of the higher resolution. Chips had to be kept in the game cartridges to assist the slow, pathetic processors inside the SNES. Sega genesis was a very speedy system right off the bat. But the legacy of awful Sega consoles followed AND trailed. Remember the Sega Master System? A pretty lame showing compared to the NES, SNES and Genesis.

Also, the Genesis had a pisspoor sound system. Very rarely was the sound any better than an 80's arcade game. AKA Bad. SNES could at least emulate decent sound with samples and more sound channels to pump 'em thru. FF6, Crono Trigger and Super Mario 2: Yoshi's Island are excellent examples of this.

While SNES tried to develop the Playstation with Sony.. Sega went absolutely nuts with their add-ons. Sega CD, 32X.. Saturn.. Dreamcast..Shoddy Web Browsers that often lacked Java, Shockwave, proper webpage decoding/formatting.. coupled with a low resolution so we could read text on a TV screen.. it was pretty much a different version of ANOTHER failed product: WebTV. The 32X was a quick'n'dirty solution to an urgent problem. More storage, more performance. The sega CD was an excellent system plagued with the usual problems of those early adopters of technology: Slow CD-rom at 1x (150 KB/s) and they were too dependent on Full Motion Video when neither the access speed nor the consumer were ready for widespread acceptance. Full Motion Video games soured the public's opinion for many more years.. like how Vanilla Ice is thought to be the reason why we have no white rappers. lol

The saturn was a marvelous system for games. Panzer Dragoon, Tomb Raider, Clockwork Knight and NiGHT's Into Dreams among other gems.. went largely unnoticed because early Saturn systems were rushed to stores and had numerous problems. Broken out of the box, rust issues, slower-than-advertised CD drive issues, etc.

Also, the Saturn was exceptionally difficult to program for. Several different processors made it more like an arcade board, and much tougher for developers to create mirror-image games on the saturn that performed.. and looked.. the same as the PS1 which came out shortly after.

The N64 came out later.. as usual nintendo chose a pisspoor storage choice, and as a result of space constraints and overused filtering techniques.. the graphics were exceedingly blurry.. but that was easily overlooked considering the N64 was a speedy beast. The public had never experienced such fluid 3d graphics before that point. Going back to the PS1 and Saturn was difficult.. but inevitable after seeing the next gen graphics of the N64.

Quick fact: The PS1 was actually capable of rendering twice the polygons as the N64.. but at half the screen resolution(320) and without any filtering. And.. at the time perspective correction was a huge issue in 3D games. Remember running thru a game on PS1 and the ground gets zig-zagged right at the edges? Very notable in ..ohh.. Tenchu 1 pops to mind, along with the wipeout series. The N64 only really exhibited Z-sorting issues with wall textures and overlapping images. Windows in Quest64.. multiple bullet holes on the wall in Goldeneye, etc.

Anyway, it was inevitable that we went back to the PS1 because N64 games were expensive and the system scared developers off.. where they stay to this day, in some instances. Square Enix with Final Fantasy.. Capcom with their 2D fighting games.. etc.

The dreamcast entered the arena as a STRONG competitor. It is actually a higher performer than the PS2.. but that point was never catered to because of disk space issues and low sales on the system.

As stated before, the memory card isnt very useful for saving multiple games if you played any of the best sellers the system had to offer: Sports 2K games, the RPG's.. etc.

Piracy cut a huge loss into sales for the system. Boot discs were created months after release and decent-quality CD burners were finally into the mainstream computers of the time. (Yeah, the PS1 could play pirated discs, but CD burners were still 200-400 dollars at that time!)

Games were easily converted to use with 700 meg discs by cutting the quality on the FMV's and sometimes background music. Very rarely was it necessary to take that a step further, but one notable case was the release of Shenmue 1: Where loading was already an issue with the GD-rom version.. textures were cut in size/quality to accomodate the huge amount of those.. and there werent so many FMV's in Shenmue like so many other DC games. (Beautiful graphics, btw. Still holds up even today!)

The system performed great. At least 640 res on any game.. lovely antialiasing with little performance hit.. fast 12x GD-drive and most games could be downloaded in hours to see just how good.. or mind-bendingly awful they were.

Games that stand out:

Marvel vs Capcom 2 (dont forget Vs. SNK!)
Sonic Adventure series
Skies of Arcadia
Grandia 2
Phantasy Star Online series
Soul Calibur!
Resident Evil: Code Veronica! Thank you Capcom!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Things that made you want to kill Sega for their choices:

Crazy Taxi 2
Rez
Alien Front Online
Making the broadband adapter impossible to get!
Not bringing out Shenmue TWO!
Being impossible to find a bleem for DC disc. (Gran Turismo, MGS)
Cosmic Smash
Only putting a few games on their greatest hits Sega Genesis/Arcade disk! Furthermore the code for their version was based on the workings of people in the emulation scene! WTH! FURTHERMORE, just how damned long does it take to release a perfect port of Virtua Cop?!? The game is ancient!
Never releasing the awesome shooters they made over in Japan!
Wetrix+
The control scheme for Rainbow Six. Do you know how difficult it is playing R6 WITHOUT worrying about what button reloads, or calls for bravo team to advance?!?
 

Legzman

what the fuck you lookin at?
Hydro Thunder was a perfect port of an awful game. The naomi arcade hardware was pretty much the exact same thing as a dreamcast but with faster disc/hard disk access and much more memory.

I loved that game! I don't care what anyone says. Hard as fuck toward the end, it's actually why I got the system in the first place!
 

L3ggy

Special Operations FOX-HOUND
Bad graphics? too much 2-D graphics?
 
I loved that game! I don't care what anyone says. Hard as fuck toward the end, it's actually why I got the system in the first place!


same here! i loved it too! in my opinion the dreamcast had waaaaaaay to many games that were junk. didn't it come with virtua fighter or cop? i beat those games on the first try. but hey they're making awesome games for other systems and word on the street is they may attempt to make another console. i say they wait till after all the systems are put out and make the ultra system with all the bell and whistles. i prefer sega games over all the rest!!

my favorites:
Vurtual on:banana:
House of the dead 1 and 2
street fighter vs capcom: jp version
megaman x4-5
sonic the hedgehog
stree fighter alpha 2 and 3
 
HERE is an actual quote from a gaming magazine i read.

On sept. 9 1999 sega launched its last video game console,the DREAMCAST, in the united states. the system was short lived, selling a little over 10 million units, making it just slightly more successful than sega's previous console the SATURN (which sold only 9 million units).
Despite a moderately successful launch and modest but LOYAL fanbase,the DREAMCAST only remained on retail shelves for a few breif years.Its last official US release,NHL 2K2, came out in FEB of 2002.
It's failings have been blamed on a lack of strong third-party support and an over-hyping of the NOT-THEN released Playstation2, but probably also had a great deal to do with it's lack of Panzer Dragoon sequels.

i loved my Dreamcast i am probably going to buy one on ebay and get NFL2k
the best Football game EVER!
 
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